Reorganized paragraphs in introduction chapter
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\chapter*{Introduction}
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\addcontentsline{toc}{chapter}{Introduction}
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This work is an attempt to keep and share an organized documentation of one of my usually ambitious worldbuilding peojects, while also being at peace with a consistent version of it.
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\paragraph{This work} is an attempt to keep and share an organized documentation of one of my usually ambitious worldbuilding peojects, while also being at peace with a consistent version of it.
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The aim of this book is to be fun to read and explore, and not to be as realistic as possible\footnote{Rather, \textit{familiarity} will be used as a narrative device — or at least I'll try.}.
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\par If I were to cite the most important inspirations that shaped me as an artist and worldbuilder, J.R.R. Tolkien would \textit{not figure at all}.
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This is not a particular statement against the author\footnote{I just feel like the distinction would be relevant to the reader.}, but more of a guide to contextualize my thought process and choises which may be different from Tolkien's style.
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My first ever source of inspiration has been \textbf{Tony Wolf}\footnote{Antonio Lupatelli, an amazing italian illustrator and storywriter whose main inspirations were artists like \textit{Gustaf Tenggren} and \textit{Arthur Rackham}; you can tell from his works how `epic' it feels especially when describing silly gnome wars with skunk-milk-extract granades and wooden cork guns against fire-breathing small dragon-like dinosaurs, only to end the conflict with a huge italian-style `tavolata' (a traditional event where people, not necessarily family members, unite to enjoy a large good meal) and a `pie-in-the-face' fight. I would really advice reading these books and enjoy feeling like a child again.}.
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In his series `Le storie del bosco'\footnote{Known in English as ``The Woodland Folks'', which was even adapted into anime by producer Nippon Animation — try looking for ``{\japanese{ボスコアドベンチャー}}''.}, various folks (common animals, dinosaurs, gnomes, giants, ...) and their society exist with their own territory, culture and even language\footnote{The appearing of which is customized to that particular culture and context, and even feature a `lingua franca'. There are pages in the books which display entire information in such languages.}, trying to leave together and sometimes resolving conflicts that end in wars.
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\paragraph{My first ever source of inspiration} has been \textbf{Tony Wolf}\footnote{Antonio Lupatelli, an amazing italian illustrator and storywriter whose main inspirations were artists like \textit{Gustaf Tenggren} and \textit{Arthur Rackham}; you can tell from his works how `epic' it feels especially when describing silly gnome wars with skunk-milk-extract granades and wooden cork guns against fire-breathing small dragon-like dinosaurs, only to end the conflict with a huge italian-style `tavolata' (a traditional event where people, not necessarily family members, unite to enjoy a large good meal) and a `pie-in-the-face' fight. I would really advice reading these books and enjoy feeling like a child again.}.
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In his series `Le storie del bosco'\footnote{Known in English as ``The Woodland Folks'', which was even adapted into anime by producer Nippon Animation — try looking for ``{\japanese{ボスコアドベンチャー}}''.}, various folks (common animals, dinosaurs, gnomes, giants, ...) and their society exist with their own territory, culture and even language\footnote{The appearing of which is customized to that particular culture and context, and even feature a `lingua franca'.
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There are pages in the books which display entire information in such languages.}, trying to leave together and sometimes resolving conflicts that end in wars.
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I was not aware of the existence of Redwall back then.
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Instead, I was obsessed with cartoons, and animals in particular (thank you Tony), which might explain the hundreds of \textit{Geronimo Stilton} books I had in my room.
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At the time, I was around 12, I watched a movie that would change me forever: ``Miss Potter''.
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\par At the time, I was around 12, I watched a movie that would change me forever: ``Miss Potter''.
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It wasn't the quality, or the actors performances, but more the motivations and the feelings that Beatrix showed towards her crations and paintings.
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That movie inspired me to finally draw my own characters and animals in their daily life in an environment that suited them.
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I used to watch a lot of shōnen anime and western-style cartoons, so it was just onvious for me to try creating worlds similar to those, but less `power-driver' and more `poetic', maybe `philosophical' or `symbolic'\footnote{It wasn't intentional, I just felt it was right that way.} if you want.
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I was also a fan of \textit{Indiana Jones}: mistery, symbolism, philosophy, adventure, all of it resonated with me. So, after many attempts at writing characters, I eventually created the Hazn.
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\par ``Hazn'' is a word that comes from a silly history of research, initially looking for something that would sound \textbf{whimsical and mysterious}, just like the works I loved the most.
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\par I was also a fan of \textit{Indiana Jones}: mistery, symbolism, philosophy, adventure, all of it resonated with me. So, after many attempts at writing characters, I eventually created the Hazn.
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\paragraph{``Hazn''} is a word that comes from a silly history of research, initially looking for something that would sound \textbf{whimsical and mysterious}, just like the works I loved the most.
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Well, firstly, I had to design them.
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They actually came out by accident: I was trying to draw a giraffe's head, but it looked nothing like a giraffe.
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So instead of throwing it away or erasing it, I actually liked it and created a whole new species just for it.
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@@ -28,7 +29,7 @@ You see, although my mood wasn't always solar, I liked the idea that even a tiny
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The problem is that Google Translate gave me this as a translation: ``unmei no mausu''.
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I didn't know Japanese.
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So I couldn't know what `mausu' meant. Then, years later I would casually discover the truth and laugh very hard about it.
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When I was 6, I started growing an interest towards software programming because one day, I noticed my father using \textit{UltraEdit}\footnote{An old software from the 90s for writing code. It was a powerful text editor back then.} to write some Javascript and PHP code.
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\par When I was 6, I started growing an interest towards software programming because one day, I noticed my father using \textit{UltraEdit}\footnote{An old software from the 90s for writing code. It was a powerful text editor back then.} to write some Javascript and PHP code.
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I was so fascinated by the symbols that I took my own old \textit{Toshiba Satellite Pro} laptop\footnote{Which I still have, but sadly doesn't work anymore; it's one of those old briefcase-sized laptops.} with Windows Millenium, and tried to open... an exe file inside notepad to see its code.
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Of course, it was a mess of symbols and letters, but I was so fascinated by it that I kept trying to open more and more files, trying to understand how they worked and what they did.
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I wrote my first line of code in Javascript, and a small application in PHP version 4 and MySQL.
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@@ -42,3 +43,4 @@ So much so, that one of the first stories I wrote was about a hazn who died of f
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I called that story, ``Gocce di Pioggia'' (``Raindrops'').
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The reason is that I wanted to show that every soul, when the moment comes, is like a raindrop: it falls from the sky, waiting to hit a surface, defining its limits but also its shape.
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Death was never the point of the story, but more of a device to show how people can change after a traumatic event, and how they can find the strength to keep going even after losing everything\footnote{I was pretty dramatic as a kid.}.
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\par The hazn themselves
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